| onPreProcessReadBegin(DestructibleSyncHeader *&bufferStart, uint32_t &bufferSize, bool &continuePointerSwizzling)=0 | nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > | [pure virtual] |
| onPreProcessReadDone(uint32_t headerCount)=0 | nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > | [pure virtual] |
| onReadBegin(const DestructibleSyncHeader *&bufferStart)=0 | nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > | [pure virtual] |
| onReadDone(const char *debugMessage)=0 | nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > | [pure virtual] |
| onWriteBegin(DestructibleSyncHeader *&bufferStart, uint32_t bufferSize)=0 | nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > | [pure virtual] |
| onWriteDone(uint32_t headerCount)=0 | nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > | [pure virtual] |
| ~UserDestructibleSyncHandler() | nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > | [inline, protected, virtual] |