| addIofxAsset(IofxAsset &iofx)=0 | nvidia::apex::RenderVolume | [pure virtual] |
| affectsIofxAsset(const IofxAsset &iofx) const =0 | nvidia::apex::RenderVolume | [pure virtual] |
| getAffectsAllIofx() const =0 | nvidia::apex::RenderVolume | [pure virtual] |
| getBounds() const =0 | nvidia::apex::RenderVolume | [pure virtual] |
| getIofxAssetList(uint32_t &count) const =0 | nvidia::apex::RenderVolume | [pure virtual] |
| getOwnershipBounds() const =0 | nvidia::apex::RenderVolume | [pure virtual] |
| getPosition() const =0 | nvidia::apex::RenderVolume | [pure virtual] |
| getPriority() const =0 | nvidia::apex::RenderVolume | [pure virtual] |
| lockIofxActorList(uint32_t &count)=0 | nvidia::apex::RenderVolume | [pure virtual] |
| setOwnershipBounds(const PxBounds3 &b)=0 | nvidia::apex::RenderVolume | [pure virtual] |
| setPosition(const PxVec3 &pos)=0 | nvidia::apex::RenderVolume | [pure virtual] |
| unlockIofxActorList()=0 | nvidia::apex::RenderVolume | [pure virtual] |
| ~RenderVolume() | nvidia::apex::RenderVolume | [inline, protected, virtual] |