| getTurbulenceRenderLayout(TurbulenceRenderLayout &renderLayout, uint32_t sizeX, uint32_t sizeY, uint32_t sizeZ, uint32_t densitySizeMultiplier, uint32_t flameSizeMultiplier) | nvidia::apex::TurbulenceRenderCallback | [inline, virtual] |
| onCreatedTurbulenceRenderable(TurbulenceRenderable &) | nvidia::apex::TurbulenceRenderCallback | [inline, virtual] |
| onReleasingTurbulenceRenderable(TurbulenceRenderable &) | nvidia::apex::TurbulenceRenderCallback | [inline, virtual] |
| onUpdatedTurbulenceRenderable(TurbulenceRenderable &) | nvidia::apex::TurbulenceRenderCallback | [inline, virtual] |