30 #ifndef PX_PHYSICS_CCT_BEHAVIOR    31 #define PX_PHYSICS_CCT_BEHAVIOR    54             eCCT_CAN_RIDE_ON_OBJECT     = (1<<0),   
    56             eCCT_USER_DEFINED_RIDE      = (1<<2)    
 Definition: GuContactBuffer.h:37
 
virtual ~PxControllerBehaviorCallback()
Definition: PxControllerBehavior.h:127
 
PxFlags< PxControllerBehaviorFlag::Enum, PxU8 > PxControllerBehaviorFlags
Bitfield that contains a set of raised flags defined in PxControllerBehaviorFlag. ...
Definition: PxControllerBehavior.h:65
 
PxActor is the base class for the main simulation objects in the physics SDK. 
Definition: PxActor.h:154
 
Abstract class for collision shapes. 
Definition: PxShape.h:142
 
Base class for character controllers. 
Definition: PxController.h:628
 
uint8_t PxU8
Definition: PxSimpleTypes.h:75
 
Base class for obstacles. 
Definition: PxControllerObstacles.h:53
 
Enum
Definition: PxControllerBehavior.h:52
 
User behavior callback. 
Definition: PxControllerBehavior.h:73
 
Container for bitfield flag variables associated with a specific enum type. 
Definition: PxFlags.h:73
 
specifies controller behavior 
Definition: PxControllerBehavior.h:50