31 #ifndef PX_COLLISION_NXTRIANGLEMESHDESC    32 #define PX_COLLISION_NXTRIANGLEMESHDESC   107     if ((!triangles.data) && (points.count%3))      
 Definition: GuContactBuffer.h:37
 
PX_INLINE void setToDefault()
(re)sets the structure to the default. 
Definition: PxTriangleMeshDesc.h:98
 
Descriptor class for PxTriangleMesh. 
Definition: PxTriangleMeshDesc.h:54
 
PX_INLINE bool isValid() const
Returns true if the descriptor is valid. 
Definition: PxTriangleMeshDesc.h:103
 
PxTypedStridedData< PxMaterialTableIndex > materialIndices
Definition: PxTriangleMeshDesc.h:74
 
PX_INLINE bool isValid() const
returns true if the current settings are valid 
Definition: PxSimpleTriangleMesh.h:139
 
PX_INLINE void setToDefault()
(re)sets the structure to the default. 
Definition: PxSimpleTriangleMesh.h:134
 
PxU16 PxMaterialTableIndex
Definition: PxPhysXCommonConfig.h:117
 
PX_INLINE PxTriangleMeshDesc()
Constructor sets to default. 
Definition: PxTriangleMeshDesc.h:93
 
#define PX_INLINE
Definition: PxPreprocessor.h:336
 
A structure describing a triangle mesh. 
Definition: PxSimpleTriangleMesh.h:84