BasicIOS Actor. A simple actor that simulates a particle system. More...
#include <BasicIosActor.h>
Public Member Functions | |
| virtual float | getParticleRadius () const =0 |
| Get the particle radius. | |
| virtual float | getRestDensity () const =0 |
| Get the particle rest density. | |
| virtual uint32_t | getParticleCount () const =0 |
| Get the current number of particles. | |
Protected Member Functions | |
| virtual | ~BasicIosActor () |
BasicIOS Actor. A simple actor that simulates a particle system.
| virtual nvidia::apex::BasicIosActor::~BasicIosActor | ( | ) | [inline, protected, virtual] |
| virtual uint32_t nvidia::apex::BasicIosActor::getParticleCount | ( | ) | const [pure virtual] |
Get the current number of particles.
| virtual float nvidia::apex::BasicIosActor::getParticleRadius | ( | ) | const [pure virtual] |
Get the particle radius.
| virtual float nvidia::apex::BasicIosActor::getRestDensity | ( | ) | const [pure virtual] |
Get the particle rest density.