Base class of all clothing collision types. More...
#include <ClothingCollision.h>
Inheritance diagram for nvidia::apex::ClothingCollision:Public Member Functions | |
| virtual ClothingCollisionType::Enum | getType () const =0 |
| Returns the Type of this collision object. | |
| virtual ClothingPlane * | isPlane ()=0 |
| Returns the pointer to this object if it is a plane, NULL otherwise. | |
| virtual ClothingConvex * | isConvex ()=0 |
| Returns the pointer to this object if it is a convex, NULL otherwise. | |
| virtual ClothingSphere * | isSphere ()=0 |
| Returns the pointer to this object if it is a sphere, NULL otherwise. | |
| virtual ClothingCapsule * | isCapsule ()=0 |
| Returns the pointer to this object if it is a capsule, NULL otherwise. | |
| virtual ClothingTriangleMesh * | isTriangleMesh ()=0 |
| Returns the pointer to this object if it is a triangle mesh, NULL otherwise. | |
Base class of all clothing collision types.