A lightweight preview of a ClothingActor that will not perform any simulation. More...
#include <ClothingPreview.h>
Public Member Functions | |
| virtual void | updateState (const PxMat44 &globalPose, const PxMat44 *newBoneMatrices, uint32_t boneMatricesByteStride, uint32_t numBoneMatrices)=0 |
| Updates all internal bone matrices. | |
A lightweight preview of a ClothingActor that will not perform any simulation.
| virtual void nvidia::apex::ClothingPreview::updateState | ( | const PxMat44 & | globalPose, |
| const PxMat44 * | newBoneMatrices, | ||
| uint32_t | boneMatricesByteStride, | ||
| uint32_t | numBoneMatrices | ||
| ) | [pure virtual] |
Updates all internal bone matrices.