Enumerates the potential IOFX mesh render layout elements. More...
#include <IofxRenderCallback.h>
Public Types | |
| enum | Enum { POSITION_FLOAT3, COLOR_RGBA8, COLOR_BGRA8, COLOR_FLOAT4, VELOCITY_FLOAT3, SCALE_FLOAT2, LIFE_REMAIN_FLOAT1, DENSITY_FLOAT1, SUBTEXTURE_FLOAT1, ORIENTATION_FLOAT1, USER_DATA_UINT1, MAX_COUNT } |
| Enum of IOFX sprite render layout elements. More... | |
Static Public Member Functions | |
| static PX_INLINE RenderDataFormat::Enum | getFormat (Enum element) |
| Get layout element format. | |
Enumerates the potential IOFX mesh render layout elements.
| static PX_INLINE RenderDataFormat::Enum nvidia::apex::IofxSpriteRenderLayoutElement::getFormat | ( | Enum | element | ) | [inline, static] |
Get layout element format.