This is the complete list of members for PxPhysics, including all inherited members.
| createAggregate(PxU32 maxSize, bool enableSelfCollision)=0 | PxPhysics | pure virtual |
| createArticulation()=0 | PxPhysics | pure virtual |
| createCloth(const PxTransform &globalPose, PxClothFabric &fabric, const PxClothParticle *particles, PxClothFlags flags)=0 | PxPhysics | pure virtual |
| createClothFabric(PxInputStream &stream)=0 | PxPhysics | pure virtual |
| createClothFabric(const PxClothFabricDesc &desc)=0 | PxPhysics | pure virtual |
| createConstraint(PxRigidActor *actor0, PxRigidActor *actor1, PxConstraintConnector &connector, const PxConstraintShaderTable &shaders, PxU32 dataSize)=0 | PxPhysics | pure virtual |
| createConvexMesh(PxInputStream &stream)=0 | PxPhysics | pure virtual |
| createHeightField(const PxHeightFieldDesc &heightFieldDesc)=0 | PxPhysics | pure virtual |
| createHeightField(PxInputStream &stream)=0 | PxPhysics | pure virtual |
| createMaterial(PxReal staticFriction, PxReal dynamicFriction, PxReal restitution)=0 | PxPhysics | pure virtual |
| createParticleFluid(PxU32 maxParticles, bool perParticleRestOffset=false)=0 | PxPhysics | pure virtual |
| createParticleSystem(PxU32 maxParticles, bool perParticleRestOffset=false)=0 | PxPhysics | pure virtual |
| createRigidDynamic(const PxTransform &pose)=0 | PxPhysics | pure virtual |
| createRigidStatic(const PxTransform &pose)=0 | PxPhysics | pure virtual |
| createScene(const PxSceneDesc &sceneDesc)=0 | PxPhysics | pure virtual |
| createShape(const PxGeometry &geometry, const PxMaterial &material, bool isExclusive=false, PxShapeFlags shapeFlags=PxShapeFlag::eVISUALIZATION|PxShapeFlag::eSCENE_QUERY_SHAPE|PxShapeFlag::eSIMULATION_SHAPE) | PxPhysics | inline |
| createShape(const PxGeometry &geometry, PxMaterial *const *materials, PxU16 materialCount, bool isExclusive=false, PxShapeFlags shapeFlags=PxShapeFlag::eVISUALIZATION|PxShapeFlag::eSCENE_QUERY_SHAPE|PxShapeFlag::eSIMULATION_SHAPE)=0 | PxPhysics | pure virtual |
| createTriangleMesh(PxInputStream &stream)=0 | PxPhysics | pure virtual |
| getClothFabrics(PxClothFabric **userBuffer, PxU32 bufferSize) const =0 | PxPhysics | pure virtual |
| getConvexMeshes(PxConvexMesh **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | PxPhysics | pure virtual |
| getFoundation()=0 | PxPhysics | pure virtual |
| getHeightFields(PxHeightField **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | PxPhysics | pure virtual |
| getMaterials(PxMaterial **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | PxPhysics | pure virtual |
| getNbClothFabrics() const =0 | PxPhysics | pure virtual |
| getNbConvexMeshes() const =0 | PxPhysics | pure virtual |
| getNbHeightFields() const =0 | PxPhysics | pure virtual |
| getNbMaterials() const =0 | PxPhysics | pure virtual |
| getNbScenes() const =0 | PxPhysics | pure virtual |
| getNbShapes() const =0 | PxPhysics | pure virtual |
| getNbTriangleMeshes() const =0 | PxPhysics | pure virtual |
| getPhysicsInsertionCallback()=0 | PxPhysics | pure virtual |
| getProfileZoneManager()=0 | PxPhysics | pure virtual |
| getPvdConnectionManager()=0 | PxPhysics | pure virtual |
| getScenes(PxScene **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | PxPhysics | pure virtual |
| getShapes(PxShape **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | PxPhysics | pure virtual |
| getTolerancesScale() const =0 | PxPhysics | pure virtual |
| getTriangleMeshes(PxTriangleMesh **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | PxPhysics | pure virtual |
| getVisualDebugger()=0 | PxPhysics | pure virtual |
| registerDeletionListener(PxDeletionListener &observer, const PxDeletionEventFlags &deletionEvents, bool restrictedObjectSet=false)=0 | PxPhysics | pure virtual |
| registerDeletionListenerObjects(PxDeletionListener &observer, const PxBase *const *observables, PxU32 observableCount)=0 | PxPhysics | pure virtual |
| release()=0 | PxPhysics | pure virtual |
| unregisterDeletionListener(PxDeletionListener &observer)=0 | PxPhysics | pure virtual |
| unregisterDeletionListenerObjects(PxDeletionListener &observer, const PxBase *const *observables, PxU32 observableCount)=0 | PxPhysics | pure virtual |
| ~PxPhysics() | PxPhysics | inlinevirtual |