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#include "extensions/PxJoint.h"#include "extensions/PxJointLimit.h"#include "foundation/PxFlags.h"
Go to the source code of this file.
Classes | |
| struct | PxD6Axis | 
| Used to specify one of the degrees of freedom of a D6 joint.  More... | |
| struct | PxD6Motion | 
| Used to specify the range of motions allowed for a degree of freedom in a D6 joint.  More... | |
| struct | PxD6Drive | 
| Used to specify which axes of a D6 joint are driven.  More... | |
| struct | PxD6JointDriveFlag | 
| flags for configuring the drive model of a PxD6Joint  More... | |
| class | PxD6JointDrive | 
| parameters for configuring the drive model of a PxD6Joint  More... | |
| class | PxD6Joint | 
| A D6 joint is a general constraint between two actors.  More... | |
Typedefs | |
| typedef PxFlags< PxD6JointDriveFlag::Enum, PxU32 > | PxD6JointDriveFlags | 
Functions | |
| PxD6Joint * | PxD6JointCreate (PxPhysics &physics, PxRigidActor *actor0, const PxTransform &localFrame0, PxRigidActor *actor1, const PxTransform &localFrame1) | 
| Create a D6 joint.  More... | |