30 #ifndef PX_VEHICLE_SDK_H    31 #define PX_VEHICLE_SDK_H    81 #define PX_MAX_NB_WHEELS (20)    89 #define PX_DEBUG_VEHICLE_ON (1)   106         eMAX_NB_VEHICLE_TYPES
   237 #endif //PX_VEHICLE_SDK_H Definition: GuContactBuffer.h:37
 
PX_C_EXPORT void PX_CALL_CONV PxCloseVehicleSDK(PxSerializationRegistry *serializationRegistry=NULL)
Shut down the PhysXVehicle library. 
 
Definition: PxVehicleSDK.h:141
 
void PxVehicleSetSweepHitRejectionAngles(const PxF32 pointRejectAngle, const PxF32 normalRejectAngle)
Set threshold angles that are used to determine if a wheel hit is to be resolved by vehicle suspensio...
 
Class serving as a registry for XML (RepX) and binary serializable types. 
Definition: PxSerialFramework.h:290
 
float PxF32
Definition: PxSimpleTypes.h:76
 
Definition: PxVehicleSDK.h:105
 
Enum
Definition: PxVehicleSDK.h:97
 
#define PX_C_EXPORT
Definition: Pxc.h:54
 
#define PX_CALL_CONV
Definition: PxPreprocessor.h:315
 
Enum
Definition: PxVehicleSDK.h:143
 
void PxVehicleSetMaxHitActorAcceleration(const PxF32 maxHitActorAcceleration)
Determine the maximum acceleration experienced by PxRigidDynamic instances that are found to be in co...
 
void PxVehicleSetUpdateMode(PxVehicleUpdateMode::Enum vehicleUpdateMode)
Set the effect of PxVehicleUpdates to be either to modify each vehicle's rigid body actor...
 
Definition: PxVehicleSDK.h:95
 
Definition: PxVehicleSDK.h:145
 
Definition: PxVehicleSDK.h:103
 
Definition: PxVehicleSDK.h:104
 
Definition: PxVehicleSDK.h:121
 
Definition: PxVehicleSDK.h:122
 
Definition: PxVehicleSDK.h:100
 
Enum
Definition: PxVehicleSDK.h:118
 
Definition: PxVehicleSDK.h:102
 
Definition: PxVehicleSDK.h:101
 
PX_C_EXPORT bool PX_CALL_CONV PxInitVehicleSDK(PxPhysics &physics, PxSerializationRegistry *serializationRegistry=NULL)
Initialize the PhysXVehicle library. 
 
Definition: PxTypeInfo.h:80
 
Abstract singleton factory class used for instancing objects in the Physics SDK. 
Definition: PxPhysics.h:71
 
An enumeration of concrete vehicle classes inheriting from PxBase. 
Definition: PxVehicleSDK.h:116
 
3 Element vector class. 
Definition: PxVec3.h:49
 
void PxVehicleSetBasisVectors(const PxVec3 &up, const PxVec3 &forward)
Set the basis vectors of the vehicle simulation.