This is the complete list of members for PxBVHStructure, including all inherited members.
| getBaseFlags() const | PxBase | inline |
| getBounds() const =0 | PxBVHStructure | pure virtual |
| getConcreteType() const | PxBase | inline |
| getConcreteTypeName() const | PxBVHStructure | inlinevirtual |
| getNbBounds() const =0 | PxBVHStructure | pure virtual |
| is() | PxBase | inline |
| is() const | PxBase | inline |
| isKindOf(const char *name) const | PxBVHStructure | inlineprotectedvirtual |
| isReleasable() const | PxBase | inlinevirtual |
| mBaseFlags | PxBase | protected |
| mConcreteType | PxBase | protected |
| overlap(const PxBounds3 &aabb, PxU32 maxHits, PxU32 *PX_RESTRICT overlapHits) const =0 | PxBVHStructure | pure virtual |
| PxBase(PxType concreteType, PxBaseFlags baseFlags) | PxBase | inlineprotected |
| PxBase(PxBaseFlags baseFlags) | PxBase | inlineprotected |
| PxBVHStructure(PxType concreteType, PxBaseFlags baseFlags) | PxBVHStructure | inlineprotected |
| PxBVHStructure(PxBaseFlags baseFlags) | PxBVHStructure | inlineprotected |
| raycast(const PxVec3 &origin, const PxVec3 &unitDir, PxReal maxDist, PxU32 maxHits, PxU32 *PX_RESTRICT rayHits) const =0 | PxBVHStructure | pure virtual |
| release()=0 | PxBase | pure virtual |
| setBaseFlag(PxBaseFlag::Enum flag, bool value) | PxBase | inline |
| setBaseFlags(PxBaseFlags inFlags) | PxBase | inline |
| sweep(const PxBounds3 &aabb, const PxVec3 &unitDir, PxReal maxDist, PxU32 maxHits, PxU32 *PX_RESTRICT sweepHits) const =0 | PxBVHStructure | pure virtual |
| typeMatch() const | PxBase | inlineprotected |
| ~PxBase() | PxBase | inlineprotectedvirtual |
| ~PxBVHStructure() | PxBVHStructure | inlineprotectedvirtual |