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Structure to store rigid body properties. More...
#include <PxImmediateMode.h>

Public Member Functions | |
| PX_ALIGN (16, PxVec3 linearVelocity) | |
| 12 Linear velocity  More... | |
Public Attributes | |
| PxReal | invMass | 
| 16 Inverse mass  More... | |
| PxVec3 | angularVelocity | 
| 28 Angular velocity  More... | |
| PxReal | maxDepenetrationVelocity | 
| 32 Maximum de-penetration velocity  More... | |
| PxVec3 | invInertia | 
| 44 Mass-space inverse interia diagonal vector  More... | |
| PxReal | maxContactImpulse | 
| 48 Maximum permissable contact impulse  More... | |
| PxTransform | body2World | 
| 76 World space transform  More... | |
| PxReal | linearDamping | 
| 80 Linear damping coefficient  More... | |
| PxReal | angularDamping | 
| 84 Angular damping coefficient  More... | |
| PxReal | maxLinearVelocitySq | 
| 88 Squared maximum linear velocity  More... | |
| PxReal | maxAngularVelocitySq | 
| 92 Squared maximum angular velocity  More... | |
| PxU32 | pad | 
| 96 Padding for 16-byte alignment  More... | |
Structure to store rigid body properties.
| PxRigidBodyData::PX_ALIGN | ( | 16 | , | 
| PxVec3 | linearVelocity | ||
| ) | 
12 Linear velocity
| PxReal PxRigidBodyData::angularDamping | 
84 Angular damping coefficient
| PxVec3 PxRigidBodyData::angularVelocity | 
28 Angular velocity
| PxTransform PxRigidBodyData::body2World | 
76 World space transform
| PxVec3 PxRigidBodyData::invInertia | 
44 Mass-space inverse interia diagonal vector
| PxReal PxRigidBodyData::invMass | 
16 Inverse mass
| PxReal PxRigidBodyData::linearDamping | 
80 Linear damping coefficient
| PxReal PxRigidBodyData::maxAngularVelocitySq | 
92 Squared maximum angular velocity
| PxReal PxRigidBodyData::maxContactImpulse | 
48 Maximum permissable contact impulse
| PxReal PxRigidBodyData::maxDepenetrationVelocity | 
32 Maximum de-penetration velocity
| PxReal PxRigidBodyData::maxLinearVelocitySq | 
88 Squared maximum linear velocity
| PxU32 PxRigidBodyData::pad | 
96 Padding for 16-byte alignment