Structure containing data that is computed for a wheel during concurrent calls to PxVehicleUpdates or PxVehicleUpdateSingleVehicleAndStoreTelemetryData but which cannot be safely concurrently applied.  
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#include <PxVehicleUpdate.h>
Structure containing data that is computed for a wheel during concurrent calls to PxVehicleUpdates or PxVehicleUpdateSingleVehicleAndStoreTelemetryData but which cannot be safely concurrently applied. 
- See also
 - PxVehicleUpdates, PxVehicleUpdateSingleVehicleAndStoreTelemetryData, PxVehiclePostUpdates, PxVehicleConcurrentUpdate 
 
 
◆ PxVehicleWheelConcurrentUpdateData()
  
  
      
        
          | PxVehicleWheelConcurrentUpdateData::PxVehicleWheelConcurrentUpdateData  | 
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◆ PxVehicleUpdate
  
  
      
        
          | friend class PxVehicleUpdate | 
         
       
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◆ hitActor
◆ hitActorForce
  
  
      
        
          | PxVec3 PxVehicleWheelConcurrentUpdateData::hitActorForce | 
         
       
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◆ hitActorForcePosition
  
  
      
        
          | PxVec3 PxVehicleWheelConcurrentUpdateData::hitActorForcePosition | 
         
       
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◆ localPose
  
  
      
        
          | PxTransform PxVehicleWheelConcurrentUpdateData::localPose | 
         
       
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The documentation for this struct was generated from the following file: