- Member PxActor::isRigidStatic  ()
- Member PxActorTypeSelectionFlag  
- Deprecated definition for backwards compatibility with PhysX 3.2  
- Member PxActorTypeSelectionFlags  
- Deprecated definition for backwards compatibility with PhysX 3.2  
- Member PxCCTHit  
- Deprecated definition for backwards compatibility with PhysX 3.2  
- Member PxCCTNonWalkableMode  
- Deprecated definition for backwards compatibility with PhysX 3.2  
- Member PxClothFabric::getPhaseType  (PxU32 phaseIndex) const =0
- Member PxCollection::addRequired  (PxBase &object)
- Member PxConstraintDominance  
- Deprecated definition for backwards compatibility with PhysX 3.2  
- Member PxContactPairFlag::eDELETED_SHAPE_0  
- use eREMOVED_SHAPE_0 instead  
- Member PxContactPairFlag::eDELETED_SHAPE_1  
- use eREMOVED_SHAPE_1 instead  
- Member PxContactPairHeaderFlag::eDELETED_ACTOR_0  
- use eREMOVED_ACTOR_0 instead  
- Member PxContactPairHeaderFlag::eDELETED_ACTOR_1  
- use eREMOVED_ACTOR_1 instead  
- Member PxControllerDesc::callback  
- Member PxControllerFlag  
- Deprecated definition for backwards compatibility with PhysX 3.2  
- Member PxControllerFlags  
- Deprecated definition for backwards compatibility with PhysX 3.2  
- Member PxControllerManager::createController  (PxPhysics &, PxScene *, const PxControllerDesc &desc)
- Member PxControllerNonWalkableMode::eFORCE_SLIDING  
- PX_DEPRECATED  
- Member PxConvexMeshDesc::triangles  
- Member PxHitFlag::eDIRECT_SWEEP  
- Deprecated alias. PX_DEPRECATED  
- Member PxHitFlag::eIMPACT  
- Deprecated alias PX_DEPRECATED  
- Member PxJoint::getType  ()
- Member PxMat33::createIdentity  ()
- Set to identity matrix. Deprecated. use PxMat33(PxIdentity)  
- Member PxMat33::createZero  ()
- Set to zero matrix. Deprecated. use PxMat33(PxZero).  
- Member PxMat44::createIdentity  ()
- Set to identity matrix. Deprecated. use PxMat44(PxIdentity).  
- Member PxMat44::createZero  ()
- Set to zero matrix. Deprecated. use PxMat44(PxZero).  
- Member PxMeshScale::createIdentity  ()
- Member PxPairFlag::eCCD_LINEAR  
- Member PxPairFlag::eRESOLVE_CONTACTS  
- Member PxParticleBase::resetFiltering  ()=0
- Member PxPS3Config::initialize  (PxU32 simSpuCount, PxU32 querySpuCount=0)
- Member PxQuat::createIdentity  ()
- use PxQuat(PxIdentity)  
- Member PxRigidActor::createShape  (const PxGeometry &geometry, PxMaterial *const *materials, PxU32 materialCount, const PxTransform &localPose)
- Member PxRigidActor::createShape  (const PxGeometry &geometry, const PxMaterial &material, const PxTransform &localPose)
- Member PxRigidBody::getRigidDynamicFlags  () const =0
- Member PxRigidBody::setRigidDynamicFlag  (PxRigidDynamicFlag::Enum flag, bool value)=0
- Member PxRigidDynamicFlag  
- Member PxRigidDynamicFlags  
- PxRigidDynamicFlag is deprecated. Please use PxRigidBodyFlag  
- Member PxScene::flush  (bool sendPendingReports=false)=0
- Member PxScene::getMeshContactMargin  () const =0
- Member PxScene::overlapAny  (const PxGeometry &geometry, const PxTransform &pose, PxOverlapHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT)
- Member PxScene::overlapMultiple  (const PxGeometry &geometry, const PxTransform &pose, PxOverlapHit *hitBuffer, PxU32 hitBufferSize, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT)
- Member PxScene::raycastAny  (const PxVec3 &origin, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT) const 
- Member PxScene::raycastMultiple  (const PxVec3 &origin, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryFlags outputFlags, PxRaycastHit *hitBuffer, PxU32 hitBufferSize, bool &blockingHit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT)
- Member PxScene::raycastSingle  (const PxVec3 &origin, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryFlags outputFlags, PxRaycastHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT)
- Member PxScene::sweepAny  (const PxGeometry &geometry, const PxTransform &pose, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryFlags queryFlags, PxSceneQueryHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT, const PxReal inflation=0.f)
- Member PxScene::sweepMultiple  (const PxGeometry &geometry, const PxTransform &pose, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryFlags outputFlags, PxSweepHit *hitBuffer, PxU32 hitBufferSize, bool &blockingHit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT, const PxReal inflation=0.f)
- Member PxScene::sweepSingle  (const PxGeometry &geometry, const PxTransform &pose, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryFlags outputFlags, PxSweepHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT, const PxReal inflation=0.f)
- Member PxSceneDesc::contactCorrelationDistance  
- Member PxSceneDesc::meshContactMargin  
- Member PxSceneQueryCache  
- Deprecated definition for backwards compatibility with PhysX 3.2  
- Member PxSceneQueryFilterData  
- Deprecated definition for backwards compatibility with PhysX 3.2  
- Member PxSceneQueryFilterFlag  
- Deprecated definition for backwards compatibility with PhysX 3.2  
- Member PxSceneQueryFilterFlags  
- Deprecated definition for backwards compatibility with PhysX 3.2  
- Member PxSceneQueryFlag  
- Deprecated definition for backwards compatibility with PhysX 3.2  
- Member PxSceneQueryFlags  
- Deprecated definition for backwards compatibility with PhysX 3.2  
- Member PxSceneQueryHit  
- Deprecated definition for backwards compatibility with PhysX 3.2  
- Member PxSceneQueryHitType  
- Deprecated definition for backwards compatibility with PhysX 3.2  
- Member PxSerialization::createBinaryConverter  (PxSerializationRegistry &)
- Member PxShape::resetFiltering  ()=0
- Member PxTransform::createIdentity  ()
- Member PxTriangleMeshDesc::convexEdgeThreshold  
- The SDK computes convex edges of a mesh and use them for collision detection. This parameter allows you to setup a tolerance for the convex edge detector. 
- Member PxTriggerPairFlag::eDELETED_SHAPE_OTHER  
- use eREMOVED_SHAPE_OTHER instead  
- Member PxTriggerPairFlag::eDELETED_SHAPE_TRIGGER  
- use eREMOVED_SHAPE_TRIGGER instead  
- Member PxVisualDebugger::isVisualizingConstraints  ()
- Member PxVisualDebugger::setVisualizeConstraints  (bool inViz)
- Controls if joint visualization info is sent to pvd. 
 
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