30 #ifndef PX_VEHICLE_CONTROL_H    31 #define PX_VEHICLE_CONTROL_H    47     void testValidAnalogValue(
const PxF32 actualValue, 
const PxF32 minVal, 
const PxF32 maxVal, 
const char* errorString);
   102             mRawDigitalInputs[i]=
false;
   103             mRawAnalogInputs[i]=0.0f;
   183         testValidAnalogValue(accel, 0.0f, 1.0f, 
"Analog accel must be in range (0,1)");
   195         testValidAnalogValue(brake, 0.0f, 1.0f, 
"Analog brake must be in range (0,1)");
   207         testValidAnalogValue(handbrake, 0.0f, 1.0f, 
"Analog handbrake must be in range (0,1)");
   219         testValidAnalogValue(steer, -1.0f, 1.0f, 
"Analog steer must be in range (-1,1)");
   251     void setGearUp(
const bool gearUpKeyPressed)                 {mGearUp=gearUpKeyPressed;}
   257     void setGearDown(
const bool gearDownKeyPressed)             {mGearDown=gearDownKeyPressed;}
   294      const bool isVehicleInAir, 
   311      const bool isVehicleInAir, 
   341      const bool isVehicleInAir, 
   358      const bool isVehicleInAir, 
   375             mRawAnalogInputs[i]=0.0f;
   376             mRawDigitalInputs[i]=
false;
   465         testValidAnalogValue(accel, 0.0f, 1.0f, 
"Tank analog accel must be in range (-1,1)");
   480             testValidAnalogValue(leftThrust, -1.0f, 1.0f, 
"Tank left thrust must be in range (-1,1) in eSPECIAL mode.");
   484             testValidAnalogValue(leftThrust, 0.0f, 1.0f, 
"Tank left thrust must be in range (0,1) in eSTANDARD mode.");
   500             testValidAnalogValue(rightThrust, -1.0f, 1.0f, 
"Tank right thrust must be in range (-1,1) in eSPECIAL mode.");
   504             testValidAnalogValue(rightThrust, 0.0f, 1.0f, 
"Tank right thrust must be in range (0,1) in eSTANDARD mode.");
   518         testValidAnalogValue(leftBrake, 0.0f, 1.0f, 
"Tank left brake must be in range (0,1).");
   531         testValidAnalogValue(rightBrake, 0.0f, 1.0f, 
"Tank right brake must be in range (0,1).");
   651 #endif //PX_VEHICLE_CONTROL_H Definition: GuContactBuffer.h:37
 
Definition: PxVehicleDrive4W.h:166
 
float PxF32
Definition: PxSimpleTypes.h:76
 
void PxVehicleDrive4WSmoothAnalogRawInputsAndSetAnalogInputs(const PxVehiclePadSmoothingData &padSmoothing, const PxFixedSizeLookupTable< 8 > &steerVsForwardSpeedTable, const PxVehicleDrive4WRawInputData &rawInputData, const PxReal timestep, const bool isVehicleInAir, PxVehicleDrive4W &focusVehicle)
Used to smooth and set analog vehicle control values from analog inputs (gamepad). Also used to set boolean gearup, geardown values. 
 
float PxReal
Definition: PxSimpleTypes.h:78
 
Data structure with instanced dynamics data and configuration data of a vehicle with up to PX_MAX_NB_...
Definition: PxVehicleDriveNW.h:134
 
Used to produce smooth vehicle driving control values from key inputs. 
Definition: PxVehicleUtilControl.h:54
 
Definition: PxVehicleDrive4W.h:169
 
Definition: PxVehicleDriveTank.h:114
 
Definition: PxVehicleDriveTank.h:110
 
Enum
Definition: PxVehicleDriveTank.h:139
 
Definition: PxCoreUtilityTypes.h:100
 
Used to produce smooth analog vehicle control values from analog inputs. 
Definition: PxVehicleUtilControl.h:74
 
void PxVehicleDriveNWSmoothAnalogRawInputsAndSetAnalogInputs(const PxVehiclePadSmoothingData &padSmoothing, const PxFixedSizeLookupTable< 8 > &steerVsForwardSpeedTable, const PxVehicleDriveNWRawInputData &rawInputData, const PxReal timestep, const bool isVehicleInAir, PxVehicleDriveNW &focusVehicle)
Used to smooth and set analog vehicle control values from analog inputs (gamepad). Also used to set boolean gearup, geardown values. 
 
Definition: PxVehicleDriveTank.h:112
 
Definition: PxVehicleDrive4W.h:167
 
Definition: PxVehicleDriveTank.h:109
 
Definition: PxVehicleDrive.h:177
 
Definition: PxVehicleDrive4W.h:164
 
Definition: PxVehicleDrive4W.h:165
 
#define PX_COMPILE_TIME_ASSERT(exp)
Definition: PxPreprocessor.h:434
 
void PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs(const PxVehicleKeySmoothingData &keySmoothing, const PxFixedSizeLookupTable< 8 > &steerVsForwardSpeedTable, const PxVehicleDrive4WRawInputData &rawInputData, const PxReal timestep, const bool isVehicleInAir, PxVehicleDrive4W &focusVehicle)
Used to smooth and set analog vehicle control values (accel,brake,handbrake,steer) from digital input...
 
Definition: PxVehicleDriveTank.h:113
 
Data structure with instanced dynamics data and configuration data of a vehicle with up to 4 driven w...
Definition: PxVehicleDrive4W.h:176
 
Definition: PxVehicleDriveTank.h:142
 
void PxVehicleDriveTankSmoothAnalogRawInputsAndSetAnalogInputs(const PxVehiclePadSmoothingData &padSmoothing, const PxVehicleDriveTankRawInputData &rawInputData, const PxReal timestep, PxVehicleDriveTank &focusVehicle)
Used to smooth and set analog tank control values from analog inputs (gamepad). Also used to set bool...
 
uint32_t PxU32
Definition: Px.h:48
 
Definition: PxVehicleDrive4W.h:168
 
Data structure with instanced dynamics data and configuration data of a tank. 
Definition: PxVehicleDriveTank.h:150
 
void PxVehicleDriveTankSmoothDigitalRawInputsAndSetAnalogInputs(const PxVehicleKeySmoothingData &keySmoothing, const PxVehicleDriveTankRawInputData &rawInputData, const PxReal timestep, PxVehicleDriveTank &focusVehicle)
Used to smooth and set analog tank control values from digital inputs (keyboard). Also used to set bo...
 
Definition: PxVehicleDriveTank.h:111
 
void PxVehicleDriveNWSmoothDigitalRawInputsAndSetAnalogInputs(const PxVehicleKeySmoothingData &keySmoothing, const PxFixedSizeLookupTable< 8 > &steerVsForwardSpeedTable, const PxVehicleDriveNWRawInputData &rawInputData, const PxReal timestep, const bool isVehicleInAir, PxVehicleDriveNW &focusVehicle)
Used to smooth and set analog vehicle control values (accel,brake,handbrake,steer) from digital input...