Structure containing data that is computed for a vehicle and its wheels during concurrent calls to PxVehicleUpdates or PxVehicleUpdateSingleVehicleAndStoreTelemetryData but which cannot be safely concurrently applied.  
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#include <PxVehicleUpdate.h>
Structure containing data that is computed for a vehicle and its wheels during concurrent calls to PxVehicleUpdates or PxVehicleUpdateSingleVehicleAndStoreTelemetryData but which cannot be safely concurrently applied. 
- See also
 - PxVehicleUpdates, PxVehicleUpdateSingleVehicleAndStoreTelemetryData, PxVehiclePostUpdates, PxVehicleWheelConcurrentUpdateData 
 
 
◆ PxVehicleConcurrentUpdateData()
  
  
      
        
          | PxVehicleConcurrentUpdateData::PxVehicleConcurrentUpdateData  | 
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◆ PxVehicleUpdate
  
  
      
        
          | friend class PxVehicleUpdate | 
         
       
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◆ angularMomentumChange
  
  
      
        
          | PxVec3 PxVehicleConcurrentUpdateData::angularMomentumChange | 
         
       
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◆ concurrentWheelUpdates
Pointer to an PxVehicleWheelConcurrentUpdate buffer of length nbConcurrentWheelUpdates The concurrentWheelUpdates buffer must persist until the end of PxVehiclePostUpdates A NULL pointer is not permitted. 
- See also
 - PxVehicleUpdates, PxVehiclePostUpdates 
 
 
 
◆ linearMomentumChange
  
  
      
        
          | PxVec3 PxVehicleConcurrentUpdateData::linearMomentumChange | 
         
       
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◆ nbConcurrentWheelUpdates
      
        
          | PxU32 PxVehicleConcurrentUpdateData::nbConcurrentWheelUpdates | 
        
      
 
The length of the concurrentWheelUpdates buffer. This value corresponds to the number of wheels in the associated vehicle passed to PxVehicleUpdates. 
 
 
◆ staySleeping
  
  
      
        
          | bool PxVehicleConcurrentUpdateData::staySleeping | 
         
       
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◆ wakeup
  
  
      
        
          | bool PxVehicleConcurrentUpdateData::wakeup | 
         
       
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The documentation for this struct was generated from the following file: