Filtering data for "move" call. More...
#include <PxController.h>

Public Member Functions | |
| PX_INLINE | PxControllerFilters (const PxFilterData *filterData=NULL, PxQueryFilterCallback *cb=NULL, PxControllerFilterCallback *cctFilterCb=NULL) |
Public Attributes | |
| const PxFilterData * | mFilterData |
| PxQueryFilterCallback * | mFilterCallback |
| Custom filter logic (can be NULL). Passed to PxScene::overlap() call. More... | |
| PxQueryFlags | mFilterFlags |
| Flags for internal PxQueryFilterData structure. Passed to PxScene::overlap() call. More... | |
| PxControllerFilterCallback * | mCCTFilterCallback |
| CCT-vs-CCT filter callback. If NULL, all CCT-vs-CCT collisions are kept. More... | |
Filtering data for "move" call.
This class contains all filtering-related parameters for the PxController::move() call.
Collisions between a CCT and the world are filtered using the mFilterData, mFilterCallback and mFilterFlags members. These parameters are internally passed to PxScene::overlap() to find objects touched by the CCT. Please refer to the PxScene::overlap() documentation for details.
Collisions between a CCT and another CCT are filtered using the mCCTFilterCallback member. If this filter callback is not defined, none of the CCT-vs-CCT collisions are filtered, and each CCT will collide against all other CCTs.
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inline |
| PxControllerFilterCallback* PxControllerFilters::mCCTFilterCallback |
CCT-vs-CCT filter callback. If NULL, all CCT-vs-CCT collisions are kept.
| PxQueryFilterCallback* PxControllerFilters::mFilterCallback |
Custom filter logic (can be NULL). Passed to PxScene::overlap() call.
| const PxFilterData* PxControllerFilters::mFilterData |
Data for internal PxQueryFilterData structure. Passed to PxScene::overlap() call.
This can be NULL, in which case a default PxFilterData is used.
| PxQueryFlags PxControllerFilters::mFilterFlags |
Flags for internal PxQueryFilterData structure. Passed to PxScene::overlap() call.