Identifies each type of actor. More...
#include <PxActor.h>
| Public Types | |
| enum | Enum { eRIGID_STATIC, eRIGID_DYNAMIC, ePARTICLE_SYSTEM, ePARTICLE_FLUID, eARTICULATION_LINK, eCLOTH, eACTOR_COUNT, eACTOR_FORCE_DWORD = 0x7fffffff } | 
Identifies each type of actor.
| enum PxActorType::Enum | 
| Enumerator | |
|---|---|
| eRIGID_STATIC | A static rigid body. 
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| eRIGID_DYNAMIC | A dynamic rigid body. 
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| ePARTICLE_SYSTEM | A particle system. 
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| ePARTICLE_FLUID | A particle fluid. 
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| eARTICULATION_LINK | An articulation link. 
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| eCLOTH | A cloth. 
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| eACTOR_COUNT | |
| eACTOR_FORCE_DWORD | |