Identifies each type of actor. More...
#include <PxActor.h>
Public Types | |
| enum | Enum { eRIGID_STATIC, eRIGID_DYNAMIC, ePARTICLE_SYSTEM, ePARTICLE_FLUID, eARTICULATION_LINK, eCLOTH, eACTOR_COUNT, eACTOR_FORCE_DWORD = 0x7fffffff } |
Identifies each type of actor.
| enum PxActorType::Enum |
| Enumerator | |
|---|---|
| eRIGID_STATIC |
A static rigid body.
|
| eRIGID_DYNAMIC |
A dynamic rigid body.
|
| ePARTICLE_SYSTEM |
A particle system.
|
| ePARTICLE_FLUID |
A particle fluid.
|
| eARTICULATION_LINK |
An articulation link.
|
| eCLOTH |
A cloth.
|
| eACTOR_COUNT | |
| eACTOR_FORCE_DWORD | |