Identifies each type of actor for retrieving actors from a scene. More...
#include <PxScene.h>
Public Types | |
| enum | Enum { eRIGID_STATIC = (1 << 0), eRIGID_DYNAMIC = (1 << 1), ePARTICLE_SYSTEM = (1 << 2), ePARTICLE_FLUID = (1 << 3), eCLOTH = (1 << 5) } |
Identifies each type of actor for retrieving actors from a scene.
| Enumerator | |
|---|---|
| eRIGID_STATIC |
A static rigid body.
|
| eRIGID_DYNAMIC |
A dynamic rigid body.
|
| ePARTICLE_SYSTEM |
A particle system.
|
| ePARTICLE_FLUID |
A particle fluid.
|
| eCLOTH |
A cloth.
|