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User callback class for character controller events. More...
#include <PxController.h>
Public Member Functions | |
| virtual void | onShapeHit (const PxControllerShapeHit &hit)=0 | 
| Called when current controller hits a shape.  More... | |
| virtual void | onControllerHit (const PxControllersHit &hit)=0 | 
| Called when current controller hits another controller.  More... | |
| virtual void | onObstacleHit (const PxControllerObstacleHit &hit)=0 | 
| Called when current controller hits a user-defined obstacle.  More... | |
Protected Member Functions | |
| virtual | ~PxUserControllerHitReport () | 
User callback class for character controller events.
      
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  inlineprotectedvirtual | 
      
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  pure virtual | 
Called when current controller hits another controller.
| [in] | hit | Provides information about the hit. | 
      
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  pure virtual | 
Called when current controller hits a user-defined obstacle.
| [in] | hit | Provides information about the hit. | 
      
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  pure virtual | 
Called when current controller hits a shape.
This is called when the CCT moves and hits a shape. This will not be called when a moving shape hits a non-moving CCT.
| [in] | hit | Provides information about the hit. |